Hi,
When I convert a more than 64K Cas game to WAV, as I see in openMSX, it loads it in stages, it loads some and starts the game, then loads more and start the level1.
In a real MSX setup, I have a laptop playing the WAV file to the MSX, how will the laptop stop the WAV, or should I stop it when I see the game is finished loading?? so that the game loads more afterwards...
Is what I said right??
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